After the Round – Scorecard Responsibilities

You haven't finished your round when you hole out at the 18th - you must now deal with checking and returning your scorecard. Returning your score is an integral part of game but is also possibly the most frustrating way to be penalised or DQ'd if done incorrectly. You must return your card without "undue … Continue reading After the Round – Scorecard Responsibilities

18th @Brokenhurst – Loose Impediments and Divots

The 18th is another of Harry Colt's great short Par 4's. Two good shots and you are looking for a birdie, but one bad shot and a bogey can be a good score. It is now a long carry for many golfers over a ditch and heathery bank on to the fairway with a lone … Continue reading 18th @Brokenhurst – Loose Impediments and Divots

17th @Brokenhurst – what to do if you don’t know what to do (Strokeplay)

The 17th is possibly the best hole on the course. A dogleg right with a stream to cross to reach the fairway and a narrow entrance to a long and challenging green. 350 yards from the red tees and currently 415 from the whites, although a new tee has been pushed further back to maintain … Continue reading 17th @Brokenhurst – what to do if you don’t know what to do (Strokeplay)

16th @Brokenhurst – Touching Your Ball to Identify it

The 16th is a fairly straightforward par 5. It plays slightly downhill to a ditch crossing at 350 yards or so from the tee, and the slightly up hill to the green 150 yards further on. Long hitters will need to avoid the left hand bunkers from the tee and in some conditions will be … Continue reading 16th @Brokenhurst – Touching Your Ball to Identify it

14th @Brokenhurst – Immovable Obstruction (Sprinkler Head)

The 14th at Brokenhurst is a risk and reward short par 4. Big hitters may go for the green, but it is a very narrow entrance which sheds the ball to the right. Bunkers, a small copse, and heavy rough await if you are off line. The percentage play may be to leave yourself a … Continue reading 14th @Brokenhurst – Immovable Obstruction (Sprinkler Head)

13th @Brokenhurst – On a movable obstruction

The 13th starts the last loop of 6 holes so playing away from the clubhouse again. Hitting the correct line of the tee is crucial. The tighter left you can keep it the shorter your shot into the green will be, as long as you are far enough to clear the trees on the corner. … Continue reading 13th @Brokenhurst – On a movable obstruction

12th @Brokenhurst – On a path (Immovable Obstruction)

The 12th is Brokenhurst's signature hole. A par 3 usually with a small well bunkered green and the clubhouse watching over from the far side of the 1st fairway. You might have enjoyed a snack at "The Sett" while sizing up which club to play - the back of the green is wider than the … Continue reading 12th @Brokenhurst – On a path (Immovable Obstruction)

11th @Brokenhurst – Out of Bounds

The 11th is a fairly straightforward Par 4 - just over 400 yards from the white tees and 363 from the red markers. It often plays a bit shorter than its length as the prevailing south-westerly wind is helping and it also runs slightly downhill. Bunkers on the left to avoid off the tee, trees … Continue reading 11th @Brokenhurst – Out of Bounds

10th @Brokenhurst – Ball Embedded in the face of a bunker

The 10th is a long par 3 - a wood or even a driver for many golfers to reach the raised green. Bunkers left and right trap many shots and even if you hit the green a two putt isn't straightforward if you are on the wrong tier. Most players are more than happy to … Continue reading 10th @Brokenhurst – Ball Embedded in the face of a bunker